Materials Database
Browse and search through all materials in Entropia Universe


















































Name | Refines To | Source | Found On | Value |
|---|---|---|---|---|
Riptor Neck Frill | Riptor DNA Cartridge | Looted | Planet Arkadia | 4 PED |
Riptor Tail Segment | - | Looted | Planet Arkadia | 1.8 PED |
Riptor Tongue | - | Looted | Planet Arkadia | 0.36 PED |
Roaring Texture | - | Crafted | Planet Toulan | 0.02 PED |
Robot Adapter Module | - | Looted | Planet Calypso | 1.2 PED |
Robot Amplifier | - | Looted | Planet Calypso | 40 PED |
Robot Auto Adjuster | - | Looted | Planet Calypso | 1.8 PED |
Robot Bacterial Memory Unit | - | Looted | Space | 42.1 PED |
Robot Binary Memory Unit | - | Looted | - | 0.08 PED |
Robot Buffers | - | Looted | Planet Calypso | 0.77 PED |
Robot Capacitor | - | Looted | Planet Calypso | 18 PED |
Robot Casing | - | Looted | Planet Calypso | 1.01 PED |
Robot Comlink | - | Looted | Planet Calypso | 101 PED |
Robot Component Residue | - | Looted | Next Island, Planet Calypso, Planet Cyrene | 0.01 PED |
Robot Com Unit | - | Looted | Planet Calypso | 7.4 PED |
Robot Contraction Unit | - | Looted | Planet Calypso | 13 PED |
Robot Converter | - | Looted | Planet Calypso | 70 PED |
Robot Cooling Unit | - | Looted | - | 0.1 PED |
Robot Coordination Unit | - | Looted | - | 0.15 PED |
Robot Data Link | - | Looted | Planet Calypso | 2.3 PED |
Robot Dynocyclic Relay | - | Looted | Planet Calypso | 15 PED |
Robot Energy Module | - | Looted | Planet Calypso | 30 PED |
Robot Energy Source | - | Looted | Planet Calypso | 0.14 PED |
Robot Filter | - | Looted | Entropia Universe | 0.036 PED |
Robot Flare Filter | - | Looted | Planet Calypso | 4.6 PED |
Robot Gyro | - | Looted | Planet Calypso | 13 PED |
Robot Gyro Unit | - | Looted | Planet Calypso | 3.1 PED |
Robot Heat Sinks | - | Looted | Planet Calypso | 0.08 PED |
Robot Hydraulic Pump Unit | - | Looted | - | 50 PED |
Robot Hyper Charger | - | Looted | Planet Calypso | 3.9 PED |
Robotic Enhancement Gel | - | Crafted | Planet Cyrene | 0.05 PED |
Robot Image Amplifier | - | Looted | Planet Calypso | 5.1 PED |
Robot Laser Optics Unit | - | Looted | Planet Calypso | 0.45 PED |
Robot Low-Loss Data Link | - | Looted | - | 0.04 PED |
Robot Low-Loss Link Cable | - | Looted | Entropia Universe | 0.024 PED |
Robot Magnetomic Throttle | - | Looted | Planet Calypso | 15 PED |
Robot Movement Processor | - | Looted | Planet Calypso | 28 PED |
Robot Nanomodulator | - | Looted | Planet Calypso | 15 PED |
Robot Optical Lens | - | Looted | Planet Calypso | 0.89 PED |
Robot Optical Processor | - | Looted | Planet Calypso | 0.3 PED |
Robot Pneumatic Unit | - | Looted | - | 0.5 PED |
Robot Power Amplifier | - | Looted | Planet Calypso | 2.7 PED |
Robot Power Generator | - | Looted | Planet Calypso | 80 PED |
Robot Power Transformer | - | Looted | Planet Calypso | 21 PED |
Robot Quantum Box | - | Looted | Planet Calypso | 45 PED |
Robot Radiator | - | Looted | Planet Calypso | 15 PED |
Robot Range Finder | - | Looted | Planet Calypso | 5.9 PED |
Robot Safety System | - | Looted | Planet Calypso | 0.12 PED |
Robot Scrap Metal | - | Looted | Planet Arkadia, Planet Calypso | 0.02 PED |
Robot SecEnt Head | - | Looted | Planet Calypso | 38 PED |
Showing 2,201-2,250 of 2,919
About materials in Entropia Universe
Materials are the raw resources of Entropia Universe: ores and enmatters from mining, oils, hides, and other parts from hunting, robot components, and more. This database lists every material with its TT value, source, what it refines to, and where it is found.
A material's real price is its TT value plus markup: the percentage buyers pay above TT because crafters need it in blueprints. Markup is what turns an ordinary loot pile into profit, so knowing which materials carry demand is one of the most valuable skills in the game.
Look up any material before you sell: a stack that looks like vendor trash at TT can be a crafting staple worth far more on the auction.
Frequently asked questions
What is markup (MU)?
Markup is the percentage above trade terminal value that a material sells for on the player market. A material at 120% markup pays you 20% more than its TT value. Selling loot with markup instead of trading everything to the TT is a core part of profitable hunting and mining.
Where do materials come from?
Mining finders pull ores and enmatters from the ground, hunted creatures drop oils, hides, and other parts, and robots drop components. A few materials come from events or special sources.
Why do materials get refined?
Most raw resources, like ores and enmatters, must be refined with a refiner tool before crafters can use them in blueprints. The Refines To column shows what each raw material turns into.
Which materials are worth keeping?
Anything used in popular blueprints tends to hold markup. Check current auction prices before selling to the trade terminal, and watch which items are being crafted heavily, since demand for their ingredients follows.