ENTROPIACENTRALTracking · Wiki · Community
2,919 results
Name
Refines To
Source
Found On
Value
Zombie Bone
Zombie Bone
- Looted, Refined ROCKtropia 0.8 PED
ZB
Zombie Bushweed
- Looted ROCKtropia -
ZC
Zombie Charm Bracelets
- Crafted ROCKtropia 4 PED
Zombie Eye
Zombie Eye
- Looted ROCKtropia 3 PED
Zombie Hand
Zombie Hand
- Looted ROCKtropia 4 PED
ZH
Zombie Hemp Cloth
- Refined ROCKtropia -
Zombie Leg
Zombie Leg
- Looted ROCKtropia 1 PED
Zombie Plasma
Zombie Plasma
- Looted ROCKtropia 2 PED
Zombie Rotting Flesh
Zombie Rotting Flesh
Zombie Bone Looted ROCKtropia 0.5 PED
ZC
Zorn Component A
- Crafted Planet Cyrene 0.03 PED
ZO
Zorn Oil Mixture C
- Crafted Planet Cyrene 0.05 PED
Zorn Star Ingot
Zorn Star Ingot
Low Grade Metal Compound, Terrestrial Hormone Refined Planet Cyrene 0.03 PED
Zorn Star Ore
Zorn Star Ore
Zorn Star Ingot Looted, Mined Planet Cyrene 0.01 PED
ZS
Zorn Star Texture
- Crafted Planet Cyrene 0.0233 PED
Zulax Ingot
Zulax Ingot
- Refined Planet Arkadia 1.95 PED
Zulax Stones
Zulax Stones
Zulax Ingot Mined Planet Arkadia 0.65 PED
Zulax Texture
Zulax Texture
- Crafted Planet Arkadia 0.78 PED
Zyn'Dos Blood
Zyn'Dos Blood
- Looted Planet Cyrene 10 PED
Zyn'Kimbro Spirit Dust
Zyn'Kimbro Spirit Dust
- Looted Planet Cyrene 10 PED

Showing 2,901-2,919 of 2,919

About materials in Entropia Universe

Materials are the raw resources of Entropia Universe: ores and enmatters from mining, oils, hides, and other parts from hunting, robot components, and more. This database lists every material with its TT value, source, what it refines to, and where it is found.

A material's real price is its TT value plus markup: the percentage buyers pay above TT because crafters need it in blueprints. Markup is what turns an ordinary loot pile into profit, so knowing which materials carry demand is one of the most valuable skills in the game.

Look up any material before you sell: a stack that looks like vendor trash at TT can be a crafting staple worth far more on the auction.

Frequently asked questions

What is markup (MU)?

Markup is the percentage above trade terminal value that a material sells for on the player market. A material at 120% markup pays you 20% more than its TT value. Selling loot with markup instead of trading everything to the TT is a core part of profitable hunting and mining.

Where do materials come from?

Mining finders pull ores and enmatters from the ground, hunted creatures drop oils, hides, and other parts, and robots drop components. A few materials come from events or special sources.

Why do materials get refined?

Most raw resources, like ores and enmatters, must be refined with a refiner tool before crafters can use them in blueprints. The Refines To column shows what each raw material turns into.

Which materials are worth keeping?

Anything used in popular blueprints tends to hold markup. Check current auction prices before selling to the trade terminal, and watch which items are being crafted heavily, since demand for their ingredients follows.

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