Materials Database
Browse and search through all materials in Entropia Universe












































Name | Refines To | Source | Found On | Value |
|---|---|---|---|---|
Thawr Horn | Thawr Ivory | Looted | Planet Toulan | 0.2 PED |
Thawr Ivory | - | Refined | Planet Toulan | 0.8 PED |
Thawr Leather | - | Refined | Planet Toulan | 0.6 PED |
Thawr Sinew | - | Refined | Planet Toulan | 0.15 PED |
Thawr Texture Skin | - | Crafted | Planet Toulan | 0.2 PED |
Thawr Wing | Thawr Sinew | Looted | Planet Toulan | 0.03 PED |
TD The Devils Mickey Finn | - | - | ROCKtropia | 1 PED |
Thermodure Plastic Texture | - | Crafted | Planet Calypso | 0.28 PED |
Thermodure Robot Plastic | - | Looted | Planet Calypso | 0.27 PED |
TB THING Blood | - | Looted | Hunt The THING, ROCKtropia | 1 PED |
Thin Wool | Wool Thread | Looted | Entropia Universe | 0.25 PED |
Thulite Crystal | Refined Thulite Crystal | Looted | Next Island | 0.06 PED |
Tiarak Elbow Spur | - | Looted | Planet Arkadia | 1.25 PED |
Tiarak Hide | Tiarak Leather | Looted | Planet Arkadia | 0.2 PED |
Tiarak Leather | - | Refined | Planet Arkadia | 0.6 PED |
Tiarak Leather Texture | - | Crafted | Planet Arkadia | 0.15 PED |
Tiarak Nail | - | Looted | Planet Arkadia | 0.2 PED |
TC Tide Claw Droplet | Tide Claw Pristine Element | Looted | Planet Cyrene | 0.4 PED |
TC Tide Claw Pristine Element | - | Looted, Refined | Planet Cyrene | 1 PED |
Tier 10 Component | - | Looted | Planet Calypso | 2 PED |
Tier 1 Component | - | Looted | Planet Calypso, ROCKtropia | 0.1 PED |
Tier 2 Component | - | Looted | Planet Calypso | 0.14 PED |
Tier 3 Component | - | Looted | Planet Calypso | 0.2 PED |
Tier 4 Component | - | Looted | Planet Calypso | 0.27 PED |
Tier 5 Component | - | Looted | Planet Calypso | 0.4 PED |
Tier 6 Component | - | Looted | Planet Calypso | 0.5 PED |
Tier 7 Component | - | Looted | Planet Calypso | 0.7 PED |
Tier 8 Component | - | Looted | Planet Calypso | 1 PED |
Tier 9 Component | - | Looted | Planet Calypso | 1.4 PED |
Tiger Cloth | - | Refined | ROCKtropia | 1.5 PED |
Tiger Hide | Tiger Cloth | Looted | ROCKtropia | 0.5 PED |
Tiger's Eye | Refined Tigers Eye | Looted | Next Island | 0.08 PED |
Tiger Texture | - | Crafted | ROCKtropia | 0.3 PED |
Tight Knitted Wool Fabric Texture | - | Crafted | Planet Calypso | 0.05 PED |
Time Travel Crystal | - | Crafted, Looted | Next Island | 0.01 PED |
Tiny Mutant Skull | - | Looted | Planet Calypso | 8 PED |
TO Titanite Ore | - | Mined | - | - |
Togolossi Hide | Togolossi Leather | Looted | Planet Arkadia | 1 PED |
Togolossi Leather | - | Refined | Planet Arkadia | 3 PED |
Togolossi Leather Texture | - | Crafted | Planet Arkadia | 0.72 PED |
Topaz | - | Looted | Entropia Universe | 59 PED |
Topaz Crystal | Refined Topaz | Looted | Next Island | 0.02 PED |
Tourmaline | - | Looted | Entropia Universe | 75 PED |
Tourmaline Crystal | Refined Tourmaline Crystal | Looted | Next Island | 0.09 PED |
Toxic Drakescale | - | Looted | Next Island | 0.02 PED |
TF TPT Fragment | - | Crafted | ROCKtropia | 0.01 PED |
Trabecular Adjusted | - | Looted | Planet Cyrene | 1.19 PED |
Trabecular Augmented | - | Looted | Planet Cyrene | 1.12 PED |
Trabecular Base | - | Looted | Planet Cyrene | 1 PED |
Trabecular Improved | - | Looted | Planet Cyrene | 1.02 PED |
Showing 2,601-2,650 of 2,919
About materials in Entropia Universe
Materials are the raw resources of Entropia Universe: ores and enmatters from mining, oils, hides, and other parts from hunting, robot components, and more. This database lists every material with its TT value, source, what it refines to, and where it is found.
A material's real price is its TT value plus markup: the percentage buyers pay above TT because crafters need it in blueprints. Markup is what turns an ordinary loot pile into profit, so knowing which materials carry demand is one of the most valuable skills in the game.
Look up any material before you sell: a stack that looks like vendor trash at TT can be a crafting staple worth far more on the auction.
Frequently asked questions
What is markup (MU)?
Markup is the percentage above trade terminal value that a material sells for on the player market. A material at 120% markup pays you 20% more than its TT value. Selling loot with markup instead of trading everything to the TT is a core part of profitable hunting and mining.
Where do materials come from?
Mining finders pull ores and enmatters from the ground, hunted creatures drop oils, hides, and other parts, and robots drop components. A few materials come from events or special sources.
Why do materials get refined?
Most raw resources, like ores and enmatters, must be refined with a refiner tool before crafters can use them in blueprints. The Refines To column shows what each raw material turns into.
Which materials are worth keeping?
Anything used in popular blueprints tends to hold markup. Check current auction prices before selling to the trade terminal, and watch which items are being crafted heavily, since demand for their ingredients follows.