



Name | Efficiency | DPP | Range | Decay | TT Value | Type | Class | Source | Damage | DPS | Limited |
|---|---|---|---|---|---|---|---|---|---|---|---|
AP A-3 Punisher Mk. 1, Ancient | 49.200 | 0.000 | 88.00 m | 0.00 | 30.00 PED | Laser | Carbine | Pregold | 21.00 | 0.000 | No |
AJ A-3 Justifier Mk. 2, TWEN Edition | 75.400 | 0.000 | 71.50 m | 0.41 | 85.00 PED | Laser | Carbine | Looted | 43.00 | 0.000 | No |
AJ A-3 Justifier Mk. 2, SGA Edition | 55.400 | 0.000 | 71.50 m | 0.95 | 85.00 PED | Laser | Carbine | Looted | 45.00 | 0.000 | No |
AS A.R.C. Scorpion AP2 (L) | 56.700 | 0.000 | 27.50 m | 0.00 | 350.00 PED | Laser | Pistol | Crafted | 6.00 | 0.000 | Yes |
AI A.R.C. Improved Survival Knife (L) | 0.000 | 0.000 | - | 0.00 | - | Shortblades | Melee | Old Time Imperium Token Trader | 0.00 | 0.000 | Yes |
AI A.R.C. Improved Scorpion (L) | 0.000 | 0.000 | - | 0.00 | - | Laser | Pistol | Old Time Imperium Token Trader | 0.00 | 0.000 | Yes |
AI A.R.C. Improved Psy-Blade (L) | 0.000 | 0.000 | - | 0.00 | - | Power Fist | Melee | Old Time Imperium Token Trader | 0.00 | 0.000 | Yes |
CL Cochran LP1 (L) | 58.200 | 0.000 | 29.70 m | 0.00 | 8.00 PED | Laser | Pistol | Crafted | 4.00 | 0.000 | Yes |
EWE EP-14 Nebula, Mentor Edition | 58.200 | 0.000 | 29.70 m | 0.00 | 30.00 PED | Laser | Pistol | Mentoring | 18.00 | 0.000 | No |
BA Bloodstained Axe 40 (L) | 60.100 | 0.000 | 8.00 m | 0.00 | 428.00 PED | Clubs | Melee | Looted | 87.00 | 0.000 | Yes |
BZ B.E. Zekkonian Short Sword (L) | 57.300 | 0.000 | 5.00 m | 0.00 | 80.00 PED | Longblades | Melee | Crafted | 8.00 | 0.000 | Yes |
HL Hellhammer LDS-1 | 46.000 | 0.000 | 165.00 m | 0.00 | 585.00 PED | BLP | Rifle | - | 188.00 | 0.000 | No |
PP Pickaxe PA 22-37 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
PP Piron PBP (L) | 0.000 | 0.000 | - | 0.00 | - | - | - | Looted in IFN Warehouse | 0.00 | 0.000 | No |
MP Moonshine PLP (L) | 0.000 | 0.000 | - | 0.00 | - | - | - | Looted in IFN Warehouse | 0.00 | 0.000 | No |
MP Moonshine PBR (L) | 0.000 | 0.000 | - | 0.00 | - | - | - | Looted in IFN Warehouse | 0.00 | 0.000 | No |
PP Piron PBP 0-62 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
HP Heavy Porcupine HMAP-V3 (L) | 64.400 | 0.000 | 200.00 m | 0.00 | 28.00 PED | BLP | Mounted | Crafted | 142.00 | 0.000 | Yes |
PP Piron PBR 0-62 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
HP Heavy Porcupine HMAP-V2 (L) | 62.800 | 0.000 | 175.00 m | 0.00 | 28.00 PED | BLP | Mounted | Crafted | 128.00 | 0.000 | Yes |
MP Moonshine PBP (L) | 0.000 | 0.000 | - | 0.00 | - | - | - | Looted in IFN Warehouse | 0.00 | 0.000 | No |
PP Piron PLP (L) | 0.000 | 0.000 | - | 0.00 | - | - | - | Looted in IFN Warehouse | 0.00 | 0.000 | No |
MT Melee Trauma Amplifier III (L) | 0.000 | 0.000 | - | 0.00 | - | - | - | Looted in IFN Warehouse | 0.00 | 0.000 | No |
MS MANTA Strike 1-3 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
PP Piron PLP 0-62 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
NC Nuskha Contribution (L) | 58.500 | 0.000 | 9.00 m | 0.00 | 260.00 PED | Longblades | Melee | Looted | 30.00 | 0.000 | Yes |
MANTA K-TT (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Arkadia TT | 0.00 | 6.500 | Yes |
MK MANTA K-1-5 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Crafted, Looted | 0.00 | 0.000 | Yes |
PP Piron PLR (L) | 0.000 | 0.000 | - | 0.00 | - | - | - | Looted in IFN Warehouse | 0.00 | 0.000 | No |
PP Piron PLR 0-62 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
P1 PlasTorch 1-5 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | no longer drop | 0.00 | 0.000 | Yes |
S& S & B Ardenner (L) | 0.000 | 0.000 | - | 0.00 | - | - | - | Looted in IFN Warehouse | 0.00 | 0.000 | No |
S& S & B Ardenner 0-60 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
MF MANTA Flame 1-3 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
MC MANTA Chill 1-3 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
MB MANTA Bite 1-2 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
MW MAKO Wildfire 1-3 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
ML MAKO Lightning 1-3 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
MF MAKO FAL-1-5 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Crafted, Looted, Technician | 0.00 | 0.000 | Yes |
MD MAKO Dissolver 1-2 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
MB MAKO Blizzard 1-3 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
Herman LAW-R Mk.1 | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Mission - Arkadia Protection Duty | 0.00 | 5.300 | No |
HL Herman LAW Serie (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Blueprints do not drop anymore | 0.00 | 0.000 | Yes |
Herman CAP-TT (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Arkadia TT | 0.00 | 5.800 | Yes |
HC Herman CAP Serie (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Blueprints do not drop anymore | 0.00 | 0.000 | Yes |
HA Herman ASI Serie (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Blueprints do not drop anymore | 0.00 | 0.000 | Yes |
HA Herman ARK Serie (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Blueprints do not drop anymore | 0.00 | 0.000 | Yes |
IT Imperial Thunder Maul (L) | 0.000 | 0.000 | - | 0.00 | - | Unknown | - | - | 0.00 | 0.000 | Yes |
BA Bloodstained Axe 10-60 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
AB Ardora Ballista MK1-10 (L) | 0.000 | 0.000 | - | 0.00 | - | Weapon | - | Looted | 0.00 | 0.000 | Yes |
Showing 3,401-3,450 of 3,464
About weapons in Entropia Universe
This database covers every weapon in Entropia Universe with full stats: damage, damage per second (DPS), damage per PEC (DPP), efficiency, range, decay, and trade terminal (TT) value. It spans all weapon types, from BLP and laser rifles to melee blades and mindforce chips, across every source in the game.
Two stats matter most for hunting economy. DPP tells you how much damage you get for every PEC spent on ammo and decay: the higher the DPP, the cheaper each point of damage. Efficiency feeds the Loot 2.0 return formula, so weapons with higher efficiency squeeze slightly better returns out of the same hunt. Limited (L) weapons cannot be repaired but often bring strong stats, while unlimited versions can be repaired forever.
Use the filters to narrow by type, class, or source, and sort any column to compare candidates for your level. Every weapon links to a detail page with its complete stat sheet.
Frequently asked questions
What is DPP and why does it matter?
DPP stands for damage per PEC: the total damage a weapon deals divided by what one use costs in ammo and decay. It is the core cost-efficiency stat in Entropia Universe, and hunters usually pick the highest DPP setup they can handle at their level.
What does weapon efficiency do?
Efficiency is a 0 to 100 stat that feeds the Loot 2.0 formula. A higher efficiency weapon shifts your expected TT return slightly upward, so between two similar weapons the one with higher efficiency is cheaper to hunt with over time.
What is the difference between Limited (L) and unlimited weapons?
Limited (L) weapons cannot be repaired: once their condition is used up they break permanently. Unlimited weapons can be repaired at any repair terminal and last forever, which is why they usually trade at a much higher markup.
How do I compare weapons for my level?
Sort the table by DPP or efficiency, then filter by type and class to match the skills you are training. Check each weapon detail page for the full stats before committing, and factor in the markup you pay on (L) items.