


Name | Efficiency | DPP | Range | Decay | TT Value | Type | Class | Source | Damage | DPS | Limited |
|---|---|---|---|---|---|---|---|---|---|---|---|
CX CDF XTLC 800 | 57.000 | 2.880 | 85.80 m | 3.46 | 285.00 PED | Laser | Carbine | Core Mayhem #3 Event | 138.00 | 70.330 | No |
S& Scott & Barlow LP-10 (L) | 57.000 | 2.880 | 28.60 m | 0.47 | 38.50 PED | Laser | Pistol | Looted | 20.00 | 15.750 | Yes |
M& Meckel & Loch ML-35, SGA Edition | 57.000 | 2.880 | 140.00 m | 3.27 | 230.00 PED | BLP | Rifle | Looted | 84.00 | 36.970 | No |
M& Meckel & Loch ML-35 | 57.000 | 2.880 | 140.00 m | 2.55 | 230.00 PED | BLP | Rifle | Looted | 81.00 | 35.650 | No |
SG Salafa G8 (L) | 57.000 | 2.880 | 28.60 m | 0.36 | 29.00 PED | Laser | Pistol | Looted | 14.00 | 10.540 | Yes |
M& Meckel & Loch ML-35, SGA Edition | 0.000 | 2.880 | 140.00 m | 0.00 | 230.00 PED | BLP | Rifle | - | 84.00 | 37.000 | No |
M& Meckel & Loch ML-35 | 0.000 | 2.880 | 140.00 m | 0.00 | 230.00 PED | BLP | Rifle | - | 81.00 | 35.700 | No |
LA Lacerating Attack Nanochip VII | 0.000 | 2.880 | 28.60 m | 0.00 | 64.00 PED | Cryogenic | Mindforce | - | 50.00 | 28.400 | No |
EF Enkidd Fang S.6 (L) | 57.000 | 2.880 | 29.70 m | 0.68 | 39.00 PED | BLP | Pistol | Looted | 26.00 | 18.070 | Yes |
CA Corrosive Attack Nanochip 10 | 56.800 | 2.880 | 18.70 m | 0.98 | 98.00 PED | Pyro | Mindforce | Looted | 70.00 | 42.970 | No |
S& S & B Ardenner 8 (L) | 57.100 | 2.880 | 52.80 m | 0.66 | 51.00 PED | BLP | Rifle | Looted | 28.00 | 17.190 | Yes |
EA Electric Attack Nanochip 3 | 56.700 | 2.880 | 24.20 m | 0.56 | 39.00 PED | Electric | Mindforce | Looted | 24.00 | 9.730 | No |
WB Worm Blaster mk VII (L) | 57.000 | 2.880 | 28.60 m | 0.47 | 38.50 PED | Laser | Pistol | Looted | 20.00 | 15.750 | Yes |
IC Ignite Chip IV (L) | 0.000 | 2.880 | 48.40 m | 0.00 | 54.00 PED | Pyro | Mindforce | - | 400.00 | 23.200 | Yes |
OL Ozpyn LPX-P7 (L) | 57.000 | 2.880 | 28.60 m | 0.47 | 38.50 PED | Laser | Pistol | Looted | 20.00 | 15.750 | Yes |
IL Isis LLP 6 (L) | 57.000 | 2.880 | 28.60 m | 0.36 | 29.00 PED | Laser | Pistol | Looted | 14.00 | 10.540 | Yes |
OL Ozpyn LPX-P8 (L) | 57.000 | 2.880 | 28.60 m | 0.68 | 56.00 PED | Laser | Pistol | Looted | 28.00 | 20.430 | Yes |
OL Ozpyn LPX-P9 (L) | 57.100 | 2.880 | 29.70 m | 0.80 | 66.00 PED | Laser | Pistol | Looted | 33.00 | 24.080 | Yes |
LA Lacerating Attack Nanochip 7 | 56.800 | 2.880 | 28.60 m | 0.75 | 64.00 PED | Cryogenic | Mindforce | Looted | 50.00 | 28.380 | No |
S& Scott & Barlow LP-8 (L) | 57.000 | 2.880 | 28.60 m | 0.40 | 33.00 PED | Laser | Pistol | Looted | 17.00 | 13.190 | Yes |
OL Ozpyn LPX-P5 (L) | 57.000 | 2.880 | 28.60 m | 0.36 | 29.00 PED | Laser | Pistol | Looted | 14.00 | 10.540 | Yes |
CA Corrosive Attack Nanochip 7 | 56.800 | 2.880 | 19.80 m | 0.69 | 59.00 PED | Pyro | Mindforce | Looted | 45.00 | 29.710 | No |
LA Lacerating Attack Nanochip 11 | 56.800 | 2.880 | 28.60 m | 1.19 | 126.00 PED | Cryogenic | Mindforce | Looted | 87.00 | 48.370 | No |
IL Isis LLP 16 (L) | 57.100 | 2.880 | 29.70 m | 0.80 | 66.00 PED | Laser | Pistol | Looted | 33.00 | 24.080 | Yes |
WB Worm Blaster mk V (L) | 57.000 | 2.880 | 28.60 m | 0.36 | 29.00 PED | Laser | Pistol | Looted | 14.00 | 10.540 | Yes |
WB Worm Blaster mk VI (L) | 57.000 | 2.880 | 17.20 m | 0.40 | 33.00 PED | Laser | Pistol | Looted | 17.00 | 13.190 | Yes |
IL Isis LLP 10 (L) | 57.000 | 2.880 | 28.60 m | 0.47 | 38.50 PED | Laser | Pistol | Looted | 20.00 | 15.750 | Yes |
S& Scott & Barlow LP-6 (L) | 57.000 | 2.880 | 28.60 m | 0.36 | 29.00 PED | Laser | Pistol | Looted | 14.00 | 10.540 | Yes |
WB Worm Blaster mk VIII (L) | 57.000 | 2.880 | 28.60 m | 0.68 | 56.00 PED | Laser | Pistol | Looted | 28.00 | 20.430 | Yes |
Leoi Shock Dagger | 57.000 | 2.880 | 4.00 m | 9.41 | 110.00 PED | Shortblades | Melee | Instance, Looted | 39.00 | 27.560 | No |
Herman XBR-2 Chulan Edition | 57.000 | 2.880 | 135.50 m | 4.89 | 250.00 PED | BLP | Rifle | Looted | 81.00 | 35.650 | No |
OL Ozpyn LPX-P6 (L) | 57.000 | 2.880 | 28.60 m | 0.40 | 33.00 PED | Laser | Pistol | Looted | 17.00 | 13.190 | Yes |
IC Ignite Chip 4 (L) | 0.000 | 2.880 | 48.40 m | 13.23 | 54.00 PED | Pyro | Mindforce | Looted | 400.00 | 23.170 | Yes |
HC Herman CAP-48 (L) | 57.000 | 2.880 | 30.00 m | 1.73 | 205.00 PED | Laser | Pistol | Crafted | 83.00 | 49.990 | Yes |
IL Isis LLP 13 (L) | 57.000 | 2.880 | 28.60 m | 0.68 | 56.00 PED | Laser | Pistol | Looted | 28.00 | 20.430 | Yes |
CA Corrosive Attack Nanochip VII | 0.000 | 2.880 | 19.80 m | 0.00 | 59.00 PED | Pyro | Mindforce | - | 45.00 | 29.700 | No |
ED Enkidd Dire S.9 (L) | 57.000 | 2.879 | 45.10 m | 0.90 | 54.00 PED | BLP | Rifle | Looted | 53.00 | 31.310 | Yes |
KB Kesmek Bett (L) | 56.700 | 2.879 | 3.00 m | 15.45 | 1010.00 PED | Shortblades | Melee | Crafted | 64.00 | 39.290 | Yes |
S& Scott & Barlow LP-13 (L) | 57.000 | 2.879 | 28.60 m | 0.68 | 56.00 PED | Laser | Pistol | Looted | 28.00 | 20.430 | Yes |
CA Corrosive Attack Nanochip I | 0.000 | 2.879 | 19.80 m | 0.00 | 9.00 PED | Pyro | Mindforce | - | 5.00 | 3.900 | No |
CA Corrosive Attack Chip III Mentor Edition | 0.000 | 2.879 | 19.80 m | 0.00 | 26.00 PED | Pyro | Mindforce | - | 19.00 | 13.900 | No |
EF Enkidd Fang S.9 (L) | 56.400 | 2.879 | 34.10 m | 0.75 | 44.00 PED | BLP | Pistol | Looted | 37.00 | 27.860 | Yes |
S& Scott & Barlow LP-3 (L) | 57.000 | 2.879 | 27.50 m | 0.17 | 14.00 PED | Laser | Pistol | Looted | 7.00 | 5.430 | Yes |
IL Initiate's Laser Carbine (L) | 57.000 | 2.879 | 39.60 m | 0.03 | 4.00 PED | Laser | Carbine | TT Cyrene | 7.00 | 3.570 | Yes |
WB Worm Blaster mk III (L) | 57.000 | 2.879 | 27.50 m | 0.17 | 14.00 PED | Laser | Pistol | Looted | 7.00 | 5.430 | Yes |
LA Lacerating Attack Nanochip V | 0.000 | 2.879 | 28.60 m | 0.00 | 41.00 PED | Cryogenic | Mindforce | - | 35.00 | 20.700 | No |
Marber Bravo-Type Plasma Annihilator, Adjusted | 57.000 | 2.879 | 158.00 m | 0.90 | 80.00 PED | Plasma | Rifle | Mission | 99.00 | 22.930 | No |
SO Sollomate Onyxo (L) | 57.000 | 2.879 | 39.60 m | 0.03 | 4.00 PED | Laser | Carbine | TT Calypso | 7.00 | 3.570 | Yes |
BP Breer P3a (L) | 56.900 | 2.879 | 24.20 m | 0.86 | 48.90 PED | Laser | Pistol | Crafted | 16.00 | 7.600 | Yes |
S& S & B Ardenner 6 (L) | 57.000 | 2.879 | 50.60 m | 0.51 | 40.00 PED | BLP | Rifle | Looted | 22.00 | 13.510 | Yes |
Showing 1,151-1,200 of 3,464
About weapons in Entropia Universe
This database covers every weapon in Entropia Universe with full stats: damage, damage per second (DPS), damage per PEC (DPP), efficiency, range, decay, and trade terminal (TT) value. It spans all weapon types, from BLP and laser rifles to melee blades and mindforce chips, across every source in the game.
Two stats matter most for hunting economy. DPP tells you how much damage you get for every PEC spent on ammo and decay: the higher the DPP, the cheaper each point of damage. Efficiency feeds the Loot 2.0 return formula, so weapons with higher efficiency squeeze slightly better returns out of the same hunt. Limited (L) weapons cannot be repaired but often bring strong stats, while unlimited versions can be repaired forever.
Use the filters to narrow by type, class, or source, and sort any column to compare candidates for your level. Every weapon links to a detail page with its complete stat sheet.
Frequently asked questions
What is DPP and why does it matter?
DPP stands for damage per PEC: the total damage a weapon deals divided by what one use costs in ammo and decay. It is the core cost-efficiency stat in Entropia Universe, and hunters usually pick the highest DPP setup they can handle at their level.
What does weapon efficiency do?
Efficiency is a 0 to 100 stat that feeds the Loot 2.0 formula. A higher efficiency weapon shifts your expected TT return slightly upward, so between two similar weapons the one with higher efficiency is cheaper to hunt with over time.
What is the difference between Limited (L) and unlimited weapons?
Limited (L) weapons cannot be repaired: once their condition is used up they break permanently. Unlimited weapons can be repaired at any repair terminal and last forever, which is why they usually trade at a much higher markup.
How do I compare weapons for my level?
Sort the table by DPP or efficiency, then filter by type and class to match the skills you are training. Check each weapon detail page for the full stats before committing, and factor in the markup you pay on (L) items.