










Name | Efficiency | DPP | Range | Decay | TT Value | Type | Class | Source | Damage | DPS | Limited |
|---|---|---|---|---|---|---|---|---|---|---|---|
IA Imported Assault Shotgun TEN Edition | 59.800 | 2.917 | 42.90 m | 2.45 | 120.00 PED | BLP | Rifle | Looted | 60.00 | 36.140 | No |
IL Isis LLB 30 (L) | 59.800 | 2.917 | 12.00 m | 17.39 | 628.00 PED | Longblades | Melee | Looted | 73.00 | 37.210 | Yes |
LA Lacerating Attack Nanochip 4 | 56.800 | 2.916 | 29.70 m | 0.35 | 32.00 PED | Cryogenic | Mindforce | Looted | 27.00 | 15.950 | No |
VD Vincent DPS LR37 TEN EDITION | 59.700 | 2.916 | 79.20 m | 2.28 | 335.00 PED | Laser | Carbine | Looted | 90.00 | 46.910 | No |
EWE EP-52 Dissolver, CDF Edition (L) | 59.700 | 2.916 | 29.70 m | 0.00 | 0.80 PED | Laser | Pistol | Daily Token Trader | 76.00 | 50.180 | Yes |
OA Orgasmatron Axe (L) Brutal | 59.700 | 2.916 | 5.00 m | 18.59 | 189.00 PED | Axes | Melee | Looted | 78.00 | 32.530 | Yes |
BO Brutal Orgasmatron Axe (L) | 0.000 | 2.916 | 5.00 m | 0.00 | 189.00 PED | Axes | Melee | - | 78.00 | 32.500 | Yes |
IL Isis LLB 25 (L) | 59.800 | 2.916 | 11.00 m | 15.49 | 559.00 PED | Longblades | Melee | Looted | 65.00 | 32.380 | Yes |
GD Gazunga DPS LR37 TEN EDITION | 0.000 | 2.916 | 79.20 m | 0.00 | 335.00 PED | Laser | Carbine | - | 90.00 | 46.900 | No |
LC Loughlin Cutter Three (L) | 59.800 | 2.916 | 5.00 m | 12.63 | 128.00 PED | Longblades | Melee | Crafted | 53.00 | 14.730 | Yes |
PS Philosopher's Sword | 59.700 | 2.915 | 8.00 m | 10.49 | 66.00 PED | Longblades | Melee | Crafted | 44.00 | 28.540 | No |
EWE LC-240 Recon, E.L.M Edition (L) | 59.600 | 2.915 | 75.90 m | 0.01 | 1.00 PED | Laser | Carbine | Looted | 91.00 | 50.600 | Yes |
OL Ozpyn LPX-P3 (L) | 59.700 | 2.915 | 27.50 m | 0.15 | 14.00 PED | Laser | Pistol | Looted | 7.00 | 5.430 | Yes |
Herman ASI TEN Edition | 59.700 | 2.915 | 36.30 m | 2.12 | 190.00 PED | BLP | Pistol | Looted | 76.00 | 47.540 | No |
EWE LC-240 Recon, MM Edition (L) | 59.600 | 2.915 | 75.90 m | 0.01 | 1.00 PED | Laser | Carbine | Looted | 91.00 | 50.600 | Yes |
ML MAKO Lightning 2 (L) | 59.700 | 2.915 | 6.00 m | 21.93 | 640.00 PED | Longblades | Melee | Looted | 92.00 | 45.820 | Yes |
KK King Kong Golden Tommy Gun | 59.600 | 2.915 | 78.10 m | 1.75 | 72.00 PED | BLP | Rifle | Looted | 57.00 | 28.390 | No |
OI Omegaton Igni L1100E (L) | 59.700 | 2.915 | 30.80 m | 1.25 | 160.00 PED | Laser | Pistol | Looted | 73.00 | 47.350 | Yes |
OI Omegaton Igni L1100E, CDF Edition (L) | 59.700 | 2.915 | 30.80 m | 0.00 | 0.80 PED | Laser | Pistol | Daily Token Trader | 73.00 | 47.350 | Yes |
OA Omegaton ASG-12 Fletcher (L) | 59.600 | 2.915 | 40.70 m | 1.60 | 185.00 PED | BLP | Rifle | Looted | 91.00 | 50.600 | Yes |
AO Ace Of Spades Axe (L) | 59.600 | 2.915 | 5.00 m | 28.61 | 295.00 PED | Axes | Melee | Looted | 120.00 | 48.650 | Yes |
EWE LC-240 Recon (L) | 59.600 | 2.915 | 75.90 m | 1.60 | 156.00 PED | Laser | Carbine | Looted | 91.00 | 50.600 | Yes |
OC Omegaton Caus Tik (L) | 59.600 | 2.915 | 5.00 m | 30.76 | 310.00 PED | Longblades | Melee | Crafted | 129.00 | 50.800 | Yes |
EWE LC-200 Scout, CDF Edition (L) | 59.600 | 2.914 | 73.70 m | 0.00 | 0.80 PED | Laser | Carbine | Daily Token Trader | 91.00 | 47.430 | Yes |
EWE LC-240 Recon, CDF Edition (L) | 59.600 | 2.914 | 79.20 m | 0.00 | 0.80 PED | Laser | Carbine | Daily Token Trader | 91.00 | 50.600 | Yes |
OA Omegaton ASG-12 Fletcher, CDF Edition (L) | 59.600 | 2.914 | 40.70 m | 0.00 | 0.80 PED | BLP | Rifle | Daily Token Trader | 91.00 | 50.600 | Yes |
OI Omegaton Igni L1100E | 59.700 | 2.914 | 30.80 m | 1.26 | 160.00 PED | Laser | Pistol | Looted | 73.00 | 47.350 | No |
M& Meckel & Loch ML-65 (L) | 59.600 | 2.914 | 138.00 m | 2.36 | 244.00 PED | BLP | Rifle | Looted | 121.00 | 51.860 | Yes |
EWE LC-200 Scout (L) | 59.600 | 2.914 | 73.70 m | 2.10 | 182.70 PED | Laser | Carbine | Looted | 91.00 | 47.430 | Yes |
CA Cryogenic Attack Nanochip 4, Adjusted (L) | 59.400 | 2.913 | 47.30 m | 0.42 | 39.00 PED | Cryogenic | Mindforce | Looted | 66.00 | 19.880 | Yes |
OB Omegaton Bur Ning (L) | 59.500 | 2.913 | 4.00 m | 22.91 | 230.00 PED | Shortblades | Melee | Crafted | 96.00 | 51.150 | Yes |
LS Laserfaust SL-G 10 (L) | 0.000 | 2.913 | 115.00 m | 8.31 | 420.00 PED | Laser | Rifle | Crafted | 140.00 | 77.840 | Yes |
CA Corrosive Attack Chip 2 (L) | 58.500 | 2.913 | 18.70 m | 0.23 | 20.00 PED | Pyro | Mindforce | Looted | 7.00 | 5.110 | Yes |
EA Electric Attack Nanochip 11 (L) | 59.100 | 2.913 | 27.50 m | 0.96 | 121.00 PED | Electric | Mindforce | Looted | 94.00 | 47.910 | Yes |
IL Isis LSB 20 (L) | 59.400 | 2.912 | 8.00 m | 7.16 | 259.00 PED | Shortblades | Melee | Looted | 30.00 | 29.190 | Yes |
OI Ozpyn Infused Blade Mk. X (L) | 59.400 | 2.912 | 8.00 m | 7.16 | 259.00 PED | Shortblades | Melee | Looted | 30.00 | 29.190 | Yes |
OA Omegaton ASG-12 Bucketful | 59.400 | 2.912 | 30.80 m | 1.27 | 176.00 PED | BLP | Rifle | Looted | 82.00 | 47.490 | No |
M4 Maddox 4 | 59.500 | 2.912 | 33.00 m | 3.50 | 150.00 PED | BLP | Pistol | Crafted | 44.00 | 36.190 | No |
MI Maddox IV | 0.000 | 2.912 | 33.00 m | 0.00 | 150.00 PED | BLP | Pistol | - | 44.00 | 36.200 | No |
LA Lacerating Attack Nanochip II (L) | 0.000 | 2.912 | 27.50 m | 0.00 | 8.00 PED | Cryogenic | Mindforce | - | 13.00 | 8.000 | Yes |
OA Omegaton ASG-12 Bucketful (L) | 59.400 | 2.912 | 30.80 m | 1.27 | 176.00 PED | BLP | Rifle | Looted | 82.00 | 47.490 | Yes |
LA Lacerating Attack Nanochip 5 (L) | 59.300 | 2.912 | 28.60 m | 0.21 | 21.00 PED | Cryogenic | Mindforce | Looted | 35.00 | 20.680 | Yes |
AJ A-3 Justifier Mk.V Adjusted | 0.000 | 2.912 | 88.00 m | 0.00 | 670.00 PED | Laser | Carbine | - | 61.00 | 40.300 | No |
A-3 Justifier Mk. 5, Adjusted | 59.400 | 2.912 | 88.00 m | 1.56 | 670.00 PED | Laser | Carbine | Looted | 61.00 | 40.280 | No |
FD FreanD Delta BLP Pistol | 59.500 | 2.912 | 33.00 m | 3.50 | 145.00 PED | BLP | Pistol | Looted | 44.00 | 34.150 | No |
Gravis GBP-32 | 59.500 | 2.912 | 36.30 m | 2.63 | 125.00 PED | BLP | Pistol | Looted | 44.00 | 34.150 | No |
Gravis GBP-35 | 59.500 | 2.912 | 34.10 m | 2.63 | 130.00 PED | BLP | Pistol | Looted | 44.00 | 36.190 | No |
OA Omegaton ASG-12 Bucketful, CDF Edition (L) | 59.400 | 2.912 | 30.80 m | 0.00 | 0.80 PED | BLP | Rifle | Daily Token Trader | 82.00 | 47.490 | Yes |
HE Holly ECO R22 (L) | 55.800 | 2.912 | 72.60 m | 1.43 | 175.00 PED | BLP | Rifle | Crafted | 59.00 | 30.580 | Yes |
FD FreanD Delta BLP Pistol, SGA Edition | 59.400 | 2.912 | 33.00 m | 4.22 | 145.00 PED | BLP | Pistol | Looted | 47.00 | 36.480 | No |
Showing 551-600 of 3,461
About weapons in Entropia Universe
This database covers every weapon in Entropia Universe with full stats: damage, damage per second (DPS), damage per PEC (DPP), efficiency, range, decay, and trade terminal (TT) value. It spans all weapon types, from BLP and laser rifles to melee blades and mindforce chips, across every source in the game.
Two stats matter most for hunting economy. DPP tells you how much damage you get for every PEC spent on ammo and decay: the higher the DPP, the cheaper each point of damage. Efficiency feeds the Loot 2.0 return formula, so weapons with higher efficiency squeeze slightly better returns out of the same hunt. Limited (L) weapons cannot be repaired but often bring strong stats, while unlimited versions can be repaired forever.
Use the filters to narrow by type, class, or source, and sort any column to compare candidates for your level. Every weapon links to a detail page with its complete stat sheet.
Frequently asked questions
What is DPP and why does it matter?
DPP stands for damage per PEC: the total damage a weapon deals divided by what one use costs in ammo and decay. It is the core cost-efficiency stat in Entropia Universe, and hunters usually pick the highest DPP setup they can handle at their level.
What does weapon efficiency do?
Efficiency is a 0 to 100 stat that feeds the Loot 2.0 formula. A higher efficiency weapon shifts your expected TT return slightly upward, so between two similar weapons the one with higher efficiency is cheaper to hunt with over time.
What is the difference between Limited (L) and unlimited weapons?
Limited (L) weapons cannot be repaired: once their condition is used up they break permanently. Unlimited weapons can be repaired at any repair terminal and last forever, which is why they usually trade at a much higher markup.
How do I compare weapons for my level?
Sort the table by DPP or efficiency, then filter by type and class to match the skills you are training. Check each weapon detail page for the full stats before committing, and factor in the markup you pay on (L) items.