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IH

Isis HL11

LaserPistol
Efficiency52.4%
Input/Shot
16.40 PEC
DPP2.80
DPS38.99
Attacks/Min51
Range35.20m

Detailed statistics

Economy

TT value
12,476 PED
Min TT
374.28 PED
Ammo per shot
14 PEC
Decay per shot
2.4 PEC
Total uses
519,833
Time to repair
10,193 min

General

Type
Laser
Class
Pistol
Weight
1.2 kg
Reload time
1.18 s
Source
Looted

Damage

Total
66
Penetration
7
Burn
59

Requirements

Hit requirement
31
Hit skill
Laser Pistoleer (Hit)
Maxed hit
34
Damage requirement
31
Damage skill
Ranged Laser (Dmg)
Maxed damage
34

Market prices

Only 2 listings recorded. Too few to show a typical price or a trend, so the raw listings are below.

Listings

DatePriceSideTierListed bySource
2011-09-2999% Buy -Grrrrr Forum post
2010-04-100% Sell -Liberty_EXR-5 Forum post
2007-11-08150% Buy -jdegre Forum post
99% Buy
2011-09-29GrrrrrForum post

MsPudding: Mac: Just answering OP’s question :slight_smile: With regards to the mission, 99% of kills were youngs with the balance being matures and olds (olds I avoided most of the time but did kill a handful of them).

0% Sell
2010-04-10Liberty_EXR-5Forum post

Gun is now sold Selling ISIS HL11 UL TT +21k Ped. TT is currently near minimum at around 6725 ped. Will take Angel parts Male. Possibly the only one of its kind in existence in game. PM me if interested :rolleyes: Class: Pistol Type: Laser Weight: 1.2 kg Stats Damage: 66 HP Range: 35.2 m Attacks: 51 /min Reload: 1.2 sec Dmg/sec: 38.9 HP Power: 1974.7 Economy Decay: 2.400 PEC Ammo: 1400 Cost: 16.400 PEC Max.TT: 12476.00 PED Min.TT: 6238.00 PED Total Uses: 259917 Cost/sec: 13.94 PEC/sec Dmg/PEC: 2

150% Buy
2007-11-08jdegreForum post

Xen: Fully agree on this. HL6 unL is a very nice gun, no doubt about it, but the difference in efficiency with korss400@150% is *minimal* (aprox 1%), both with 106 amps. so, HL6 unL owners are hunting with the same eco as half of EU population, and claiming they profit in almost every run is just… hmmmm… :laugh::laugh::laugh:

Built from public listings in the Entropia Universe forum and in-game trade channels, normalised to markup over TT. Asking prices, not confirmed sales.

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