Blueprints Database
Browse and search through all crafting blueprints in Entropia Universe









































Name | Level | Type | Planet | Profession | Materials | Value (PED) |
|---|---|---|---|---|---|---|
EF Enkidd Fang S5 (L) Blueprint (L) | 3 | ? | - | ? | 0 | - |
EF Enkidd Fang S7 (L) Blueprint (L) | 4 | ? | - | ? | 0 | - |
EF Enkidd Fang S8 (L) Blueprint (L) | 5 | ? | - | ? | 0 | - |
EF Enkidd Fang S9 (L) Blueprint (L) | 6 | ? | - | ? | 0 | - |
EH Enkidd Howler S.1 (L) Blueprint (L) | 3 | ? | - | ? | 0 | - |
EH Enkidd Howler S.2 (L) Blueprint (L) | 4 | ? | - | ? | 0 | - |
EH Enkidd Howler S.3 (L) Blueprint (L) | 5 | ? | - | ? | 0 | - |
Enkidd Howler S.4 Blueprint (L) | 8 | Weapon | Planet Cyrene | Plasma Weapons Engineer | 3 | 30.00 |
Enkidd Red-Back (L) Blueprint (L) | 1 | Weapon Attachment | Planet Cyrene | Attachment Engineer | 5 | 8.02 |
Enkidd Series A-32 (L) Blueprint (L) | 4 | Weapon | Planet Cyrene | Plasma Weapons Engineer | 4 | 29.00 |
Enkidd Series A-41 (L) Blueprint (L) | 4 | Weapon | Planet Cyrene | Plasma Weapons Engineer | 4 | 30.00 |
Enkidd Series A-45 (L) Blueprint (L) | 5 | Weapon | Planet Cyrene | Plasma Weapons Engineer | 5 | 31.00 |
Enkidd Series A-50 (L) Blueprint (L) | 5 | Weapon | Planet Cyrene | Plasma Weapons Engineer | 5 | 32.08 |
Enkidd Series A-55 (L) Blueprint (L) | 5 | Weapon | Planet Cyrene | Plasma Weapons Engineer | 5 | 33.03 |
Eomon Leather Texture Blueprint | 11 | Material | Planet Calypso | Material Constructor | 2 | 18.67 |
Eomon Musk Blueprint (L) | 2 | Material | Planet Calypso | Material Constructor | 4 | 22.86 |
Eqalisa Shelf Blueprint (L) | 3 | Furniture | Entropia Universe, Hell, Planet Arkadia, Planet Calypso, ROCKtropia | Carpenter | 5 | 3.21 |
EA Eraktor Abomination (L) Blueprint (L) | 13 | Weapon | Entropia Universe, Planet Calypso | Projectile Launcher Engineer | 5 | 49.41 |
Eraktor Ekk 100 (L) Blueprint (L) | 4 | Weapon | Entropia Universe, Planet Calypso | Projectile Launcher Engineer | 5 | 19.23 |
Eraktor Ekk 200 (L) Blueprint (L) | 5 | Weapon | Entropia Universe, Planet Calypso | Projectile Launcher Engineer | 5 | 23.01 |
Eraktor Es 10 (L) Blueprint (L) | 1 | Weapon | Hell, Planet Arkadia, Planet Calypso, ROCKtropia, Entropia Universe | Projectile Launcher Engineer | 4 | 3.60 |
Eraktor Es 20 (L) Blueprint (L) | 2 | Weapon | Entropia Universe, Planet Calypso | Projectile Launcher Engineer | 4 | 6.42 |
Eraktor Force (L) Blueprint (L) | 8 | Weapon | Entropia Universe | Projectile Launcher Engineer | 5 | 40.30 |
Eraktor Impact (L) Blueprint (L) | 9 | Weapon | Entropia Universe, Planet Calypso | Projectile Launcher Engineer | 6 | 48.21 |
Eraktor Maximus (L) Blueprint (L) | 12 | Weapon | Entropia Universe, Planet Calypso | Projectile Launcher Engineer | 5 | 44.56 |
Erdorium Texture Blueprint | 5 | Material | Entropia Universe, Planet Calypso, ROCKtropia | Material Constructor | 2 | 2.41 |
Essi Evening Gown Blueprint (L) | 8 | Clothes | Planet Calypso, Entropia Universe | Tailor | 4 | 29.40 |
Evelyn Cocktail Dress (F,C) Blueprint (L) | 7 | Clothes | Planet Calypso, Entropia Universe | Tailor | 5 | 14.55 |
Evening Gown Blueprint | 10 | Clothes | Planet Calypso, Entropia Universe | Tailor | 5 | 39.90 |
Evenweave Cotton Fabric Texture Blueprint | 2 | Material | Entropia Universe, Planet Calypso, ROCKtropia | Material Constructor | 2 | 0.76 |
Exarosaur Leather Texture Blueprint | 2 | Material | Planet Calypso | Material Constructor | 2 | 0.31 |
EE Exeptional Electric Attack Chip 15, Perfected (L) Blueprint (L) | 0 | Weapon | Entropia Universe, Planet Calypso, Planet Arkadia | Laser Weapons Engineer | 7 | 180.52 |
Expedition Arm Guards Blueprint | 5 | Armor Part | Entropia Universe | Armor Engineer | 4 | 4.60 |
Expedition Foot Guards Blueprint (L) | 5 | Armor Part | Entropia Universe | Armor Engineer | 4 | 4.24 |
Expedition Gloves Blueprint | 5 | Armor Part | Entropia Universe | Armor Engineer | 4 | 4.24 |
Expedition Harness Blueprint | 5 | Armor Part | Entropia Universe | Armor Engineer | 4 | 8.22 |
Expedition Helmet Blueprint | 5 | Armor Part | Entropia Universe | Armor Engineer | 4 | 4.02 |
Expedition Shin Guards Blueprint | 5 | Armor Part | Entropia Universe | Armor Engineer | 4 | 4.30 |
Expedition Thigh Guards Blueprint | 5 | Armor Part | Entropia Universe | Armor Engineer | 4 | 5.06 |
Explorer Arm Guards Blueprint | 3 | Armor Part | Entropia Universe | Armor Engineer | 3 | 1.97 |
Explorer Face Guard Blueprint | 3 | Armor Part | Entropia Universe | Armor Engineer | 2 | 0.99 |
Explorer Foot Guards Blueprint (L) | 3 | Armor Part | Entropia Universe | Armor Engineer | 2 | 0.99 |
Explorer Gloves Blueprint | 3 | Armor Part | Entropia Universe | Armor Engineer | 2 | 0.99 |
Explorer Harness Blueprint | 3 | Armor Part | Entropia Universe | Armor Engineer | 3 | 2.95 |
Explorer Shin Guards Blueprint | 3 | Armor Part | Entropia Universe | Armor Engineer | 2 | 0.99 |
Explorer Thigh Guards Blueprint | 3 | Armor Part | Entropia Universe | Armor Engineer | 3 | 1.99 |
Explosive Projectiles Blueprint 1 | 1 | Material | Entropia Universe | Mechanical Engineer | 1 | 0.02 |
Explosive Projectiles Blueprint 2 | 3 | Material | Entropia Universe | Mechanical Engineer | 1 | 0.20 |
Explosive Projectiles Blueprint 3 | 5 | Material | Entropia Universe | Mechanical Engineer | 1 | 2.00 |
Explosive Projectiles Blueprint 4 | 7 | Material | Entropia Universe | Mechanical Engineer | 1 | 20.00 |
Showing 1,251-1,300 of 4,206
About blueprints in Entropia Universe
Blueprints are the heart of crafting in Entropia Universe. Each blueprint lists the materials needed to attempt one item, and every click consumes those materials for a chance at a success, a near success with residue, or a failure. This database covers blueprints with their level, profession, material requirements, and combined input value.
Unlimited blueprints gain quality rating (QR) slowly as you click them, and higher QR means fewer failures. Limited (L) blueprints drop from crafting itself with a fixed QR and a limited number of attempts. The condition versus quantity slider lets you aim for finished items or for residue and partial output, depending on which carries better markup.
Use the material filter to find every blueprint that consumes a given ingredient, and check inputs against the materials database to price a click before you spend.
Frequently asked questions
How do I get blueprints?
Buy basic blueprints from the technician NPC, trade with other players, or loot new ones while crafting: most blueprints in the game drop as Limited (L) copies during crafting attempts.
What is quality rating (QR)?
QR measures how well a blueprint performs, up to 100. Unlimited blueprints gain QR as you use them, improving results over time. Limited blueprints come with a fixed QR and a limited number of uses.
What does the condition/quantity slider do?
It biases each attempt toward full successes (condition) or toward more residue and partial output (quantity). Crafters pick the setting based on whether the finished item or the residue currently sells better.
Can crafting be profitable?
Yes, but the margin lives in markup: the difference between what your input materials cost and what your output sells for. Successful crafters track material prices, target items with real demand, and treat TT return as only part of the picture.