# RockTropia, unlocking the zombie chain

> The nightclub errand that gets you a cellphone, the thirteen waypoints of The Road to War, and what opens up once you reach BAMF HQ.

Source: https://www.entropiacentral.com/guides/planets/rocktropia-unlocking-the-zombie-chain
Last updated: 2026-08-13

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RockTropia's zombie content is the longest progression on the planet, and none of it is available when you land. Two things stand between you and it: a fetch quest in a nightclub, and a long walk north.

## Part one: the phone

The sequence starts at the Noobs Noobs Noobs club, south-east of the Hyperplex teleporter at `135277, 88167, 107`. It is a chain of errands with no mission tracker, so the order matters.

1. Speak to **Big Boy** at the club.
2. Speak to **Tipsy Tony**, at the end of the line.
3. Speak to **Lying Larry**, inside the pawnshop next door.
4. Back to **Big Boy**.
5. Speak to **Gus** at the petrol station across the road, and take the gold coin.
6. Back to **Big Boy**.
7. Back to **Gus**, who gives you a glam ingot.
8. Give the glam ingot to **Big Boy**. This opens the next stretch.
9. Head east down the road toward Try. The mission locator points the way from here.
10. Speak to **Boris the Bum**, near Try.
11. Go to the dumpster the locator marks.
12. Return to **Boris** and give him the smokes.
13. Return to **Big Boy** and give him the ROCKtropia record.

That gets you into the club proper. Inside:

- Speak to **Tiffany** on the dance floor for a cocktail.
- Give the cocktail to **Cynthia**, also on the dance floor, and she hands you a cellphone.

The cellphone is the point of the whole errand. It also opens several repeatable missions.

## Part two: The Road to War

[The Road to War](https://www.entropiacentral.com/wiki/missions/the-road-to-war) is taken from **Lt. Funk**, south of City of Dreams at `136215, 84726`. It is not a kill mission. It is a thirteen-leg walk from the south of the map up into Zomhatten, and it is what unlocks both the Boot Camp chain and the Police Academy chain.

| Leg | Go to |
|---|---|
| 1 | Cave entrance, `136063, 84818` |
| 2 | Cave exit, `135723, 84998` |
| 3 | Main road, `135420, 85058` |
| 4 | Follow the road north, `135128, 85981` |
| 5 | Continue down the road, `135426, 87127` |
| 6 | Centre of New Harlem Studios, `135462, 87998` |
| 7 | The docks, `135844, 88390` |
| 8 | Cross the water, `135756, 89245` |
| 9 | Coast of Zomhatten, `136490, 90339` |
| 10 | Follow the coast, `136587, 92028` |
| 11 | Keep going, `136773, 92709` |
| 12 | BAMF HQ, `136449, 93062` |
| 13 | Speak to Drill Sgt. Breakerz, `136189, 93056` |

**Leg 8 is wrong in game.** The waypoint the mission marker drops on your map for crossing the water does not work. Go to `135756, 89245` instead.

## What opens up

Reaching Drill Sgt. Breakerz starts [Boot Camp](https://www.entropiacentral.com/wiki/missions/chains/boot-camp), five missions running 50, 100, 500, 5,000 and 10,000 zombies. After each one, **read the completion text**: it names the NPC holding the next mission. Skip it and you are left clicking every soldier in the camp to find out who is next.

Boot Camp 5 pays out the **B.A.M.F Tactical Radio**, and that is the real reward. It is required equipment for [the National Guard chain](https://www.entropiacentral.com/wiki/missions/chains/national-guard) that follows, which runs 1,000 to 15,000 zombies across six missions.

Two things will cost you a mission's worth of kills on that chain if you do not know them:

- **Keep the radio at the top level of your inventory**, not inside a container, before the final kill of every mission. Some missions update the moment you make the last kill, others send you to an NPC. Either way, no radio means the mission bugs and has to be abandoned and restarted from zero.
- **Support Recon comes from Bruiser at FOXTROT Company**, but Bruiser will not talk to you first. Visit Cpt. ECHO Company at `137306, 95316, 112`, who sends you on.

If an NPC refuses to give you a mission and tells you to finish what you already have open, your radio needs repairing. Mobile Mike at City of Dreams, `136353, 84753, 237`, is the only stand that does it.

## Credit

The route, the errand order and the radio warnings were all documented by **Fyrs** in a consolidated RockTropia thread on the Entropia Universe forum, maintained over several years. See [the people behind the data](https://www.entropiacentral.com/thanks).
